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A Rune Fencer (Fighter) of the [[Githyuri]], she was introduced as a "hero" and "the main character" by [[Peter Piper]], and was first seen at the casino in [[The Town That Kills You]] in golden armor and a giant red 80's anime wig with "hot babes" clinging to her arms and a crowd of admirers. She and [[Eepiy]] are lovers, and have some kind of fate-baiting game going on where Yayik is fulfilling the role of a "hero" (to be fair, she is a decent town-defending adventurer). In Eepiy's boxcar she was seen without Charisma buffs, just a martial gi and a buzzcut, and quietly tended to beverages. She wields a greatsword, and prepares runes inscribed on her sword or wherever which are all (except Counterspell at level 6) Cleric abjurations cast from Charisma which can each be used once per day. She can also cast Elementalism and Resistance at will, and shares the War Bond feature with Eldritch Knight subclass for her greatsword.
A Rune Fencer (Fighter) and gith [[Moth]] originally from [[Ysgard]], she was introduced as a "hero" and "the main character" by [[Peter Piper]], and was first seen at the casino in [[The Town That Kills You]] in golden armor and a giant red 80's anime wig with "hot babes" clinging to her arms and a crowd of admirers. She and [[Eepiy]] are lovers, and have some kind of fate-baiting game going on where Yayik is fulfilling the role of a "hero" (to be fair, she is a decent town-defending adventurer). In Eepiy's boxcar she was seen without Charisma buffs, just a martial gi and a buzzcut, and quietly tended to beverages. She wields a greatsword, and prepares runes inscribed on her sword or wherever which are abjurations (all Cleric except Counterspell) cast from Charisma which can each be used once per day. She can also cast the cantrips Elementalism and Resistance at will, and shares the War Bond feature with Eldritch Knight subclass for her greatsword.


Level-5 HP-42 AC-17 (Breastplate)
Backstory (reader unfriendly, unreliable narrator): [[Labyrinth of the Moth]]
STR-16 DEX-14 CON-14 CHA-12 WIS-12 INT-8
 
<br>Runes: Cure Wounds, Sanctuary, Aid, Warding Bond, Protection from Energy
Level-6 HP-49 AC-17 (Breastplate)
STR-17 DEX-14 CON-14 CHA-12 WIS-12 INT-8
<br>Runes: Cure Wounds, Sanctuary, Aid, Warding Bond, Protection from Energy, Counterspell
<br>Skills: Acrobatics, Athletics, Perception, Persuasion
<br>Skills: Acrobatics, Athletics, Perception, Persuasion
<br>Feats: Alert, Interception, Mage Slayer
<br>Feats: Alert, Interception, Mage Slayer, Great Weapon Master
<br>Gith Psionics: Psychic Resistance, Astral Knowledge, Mage Hand at will, Jump 1/day, Misty Step 1/day
<br>Gith Psionics: Psychic Resistance, Mage Hand at will, Jump 1/day, Misty Step 1/day
<br>Moth: Yayik is immune to Radiant damage, can sense the direction of the suns of any plane she's on, and has a permanent Detect Magic effect with regard to solar-aspected magic (for Light Domain or otherwise devoted Clerics, this can include any spell cast as that class). The sunlight of the [[Shadowfell]] doesn't chill her and it grants her resistance to Necrotic damage while she's in it.
<br>Languages: Common, Celestial, Tartarean, Gith
<br>Languages: Common, Celestial, Tartarean, Gith
<br>Gear: +2 Greatsword, Breastplate of Gleaming, Cloak of Protection, Longbow
<br>Gear: +2 Greatsword, Breastplate of Gleaming, Cloak of Protection, +1 Longbow


She has a squad of three 2nd-level Fighters who train under her and will perform moderately risky tasks, fans with an independent interest in fighting who are willing to protect [[Threesong]] if need be.
She has a squad of three 2nd-level (party level -4) Fighters who train under her and will perform moderately risky tasks, fans with an independent interest in fighting who are willing to protect [[Threesong]] if need be.

Latest revision as of 14:07, 25 September 2025

A Rune Fencer (Fighter) and gith Moth originally from Ysgard, she was introduced as a "hero" and "the main character" by Peter Piper, and was first seen at the casino in The Town That Kills You in golden armor and a giant red 80's anime wig with "hot babes" clinging to her arms and a crowd of admirers. She and Eepiy are lovers, and have some kind of fate-baiting game going on where Yayik is fulfilling the role of a "hero" (to be fair, she is a decent town-defending adventurer). In Eepiy's boxcar she was seen without Charisma buffs, just a martial gi and a buzzcut, and quietly tended to beverages. She wields a greatsword, and prepares runes inscribed on her sword or wherever which are abjurations (all Cleric except Counterspell) cast from Charisma which can each be used once per day. She can also cast the cantrips Elementalism and Resistance at will, and shares the War Bond feature with Eldritch Knight subclass for her greatsword.

Backstory (reader unfriendly, unreliable narrator): Labyrinth of the Moth

Level-6 HP-49 AC-17 (Breastplate) STR-17 DEX-14 CON-14 CHA-12 WIS-12 INT-8
Runes: Cure Wounds, Sanctuary, Aid, Warding Bond, Protection from Energy, Counterspell
Skills: Acrobatics, Athletics, Perception, Persuasion
Feats: Alert, Interception, Mage Slayer, Great Weapon Master
Gith Psionics: Psychic Resistance, Mage Hand at will, Jump 1/day, Misty Step 1/day
Moth: Yayik is immune to Radiant damage, can sense the direction of the suns of any plane she's on, and has a permanent Detect Magic effect with regard to solar-aspected magic (for Light Domain or otherwise devoted Clerics, this can include any spell cast as that class). The sunlight of the Shadowfell doesn't chill her and it grants her resistance to Necrotic damage while she's in it.
Languages: Common, Celestial, Tartarean, Gith
Gear: +2 Greatsword, Breastplate of Gleaming, Cloak of Protection, +1 Longbow

She has a squad of three 2nd-level (party level -4) Fighters who train under her and will perform moderately risky tasks, fans with an independent interest in fighting who are willing to protect Threesong if need be.